Revived from an old and lost mod on the ludeon forums by itchyflea vas.
Wall light mod rinwirld.
Yellow magenta cyan rose violet azure spring green chartreuse and orange.
Another simple mod wall light adds a new light that can be constructed on walls.
I find that they look neater than your standard floor lamps.
Also includes wall sun lights requires colored lights research because purple.
This mod for rimworld extends upon the worlds that are mentioned in the game called glitter worlds.
Unzip the contents and place them in your rimworld mods folder.
A simple mod that adds walls with integrated lights to the game.
Can be disabled if you have no use for them.
Activate the mod in the mod menu in the game.
Wall lights follow the same research requirements of the regular standing lamp.
When enabled it will add new lights with the colors.
Wall lights will allow you to gain space in all rooms instead of wasting tiles with standing lamps.
The age matters mod is an extension to the children school and learning mod making children more realistic.
The wall lights mod adds a new light object that can be mounted on walls.
The latest version of wall light includes the plant growing wall lights with all the performance improvements that this old mod lacks.
The wall lights use 15 of power and take steel x5 to build.
These lights are meant to be placed on a tile in front of a wall and rotated in place.
Version 1 2 mods age matters mod.
Light radius power use and steel cost are configurable through the mod configuration menu so feel free to balance any way you wish.
Right now it only works with the default light radius of 8 but it will show the area around the lights that will be considered lit 30 light by the light.
It allows players have a more immersive experience and allows age 0 to be children to be born via the csl.
If you only used this mod and not wall light wall light now has an option to disable the regular wall lights and only use the plant growing ones which are now named wall sun lights.
It gives you a lot more highly advanced end game items such as high tech energy weapons and armor advanced bionic limbs and organs advanced recipes and resources powerful turrets and automatic mortars wall lights windows and blast doors and much more.
Now includes an experimental show lit area option.
This mod is now obsolete.